Showing posts with label starcraft 2. Show all posts
Showing posts with label starcraft 2. Show all posts

Sunday, February 5, 2012

Zealot Bust

Experimenting with some hard surface extract techniques. The layered look is cool, but having precise control over the extract shape is still an issue that needs to be resolved. Referenced the zealot design by Glenn Rane, while mostly experimenting on the armor.

Tuesday, October 4, 2011

Hydralisk WIP

Something I've been working as a break from my school stuff.

Wednesday, August 10, 2011

Hydralisk Speed Sculpt

~1 hour
The frill ended up looking flatter than I would have liked